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A hardworking and driven individual with a B.A. degree in Game Design and minor in Graphic Design. My passion for games sparked when I was a young kid playing Lego Star Wars with my father. I never truly thought about game design until reaching collage, and after my first class I was in love. Finding joy in creating worlds and designing levels drove me to work hard and learn anything I could.

I have three years of working solo and collaboratively in groups of two - six people in engines such as UE5, Twine, RPGMaker, and more. I have a deep understanding for level creation and player flow. When I am not working on games, I am honing my skills in Blender.


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